Circuits is a smart phone puzzle game I designed, programmed, and developed. It is programmed in C# for the Windows Phone 7 and 8 using the XNA framework. The game is played by launching the active nodes on the board into other nodes of equal or neutral charge, resulting in connections between them. If a complete circuit is made those nodes will be removed from the board, depending on the size of the circuit, the number of launches to connect it, the player will then be awarded points. The game continue until the player has cleared the board of all possible circuits. Nodes of differing charges nodes will deactivate each other, providing obstacles to avoid if the player wants to make a larger circuit.
I released the first version of Circuits to the Windows Phone store as a free game. You can download Circuits HERE. I enjoyed working on the project and I have other features that I plan to add to the game. Some changes I would like to include are a build-your-own level editor, the ability to share your custom levels with the world, and a high score leaderboard. Circuits is a game that is a quick and fun game to play and challenge your mind.
Circuits is a game that was developed over my years at college. It was something I could go back to and play with at any time. It would challenge me to learn new things and get to know new people. I learned physics, rendering, and more with each new feature added to the game. Creating the art for the game was actually one of most challenging parts for me. Designing a look and feel for the game that was unique but also functional was a difficult task. I greatly respect game artists who do a tough job with ease.