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VICARIOUS VISIONS
I currently work at vicarious visions, I am Associate Software Engineer and was hired to work on Skylanders Superchargers, as a levels and gameplay engineer.
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MAXWELL SYSTEMS
I worked at Maxwell Systems for 11 weeks over the summer of 2013, and was a general purpose programmer focused on database management and data display. I designed, built and optimized server and web solutions for clients and Maxwell.
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WORKINMAN
I worked at Workinman for 11 weeks, from early April 2013 to late June 2013, as a designer and programmer. I developed games both in teams and individually to create games for clients such as Nickelodeon.
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STORE WORLD
My first programming position was a collaborative effort between the College of Business, College of Imaging Arts, and College of Computing at RIT. The project was called StoreWorld and was a game designed to teach business fundamentals to business students.