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CIRCUITS
Circuits is a fun and free puzzle game. I designed and built circuits from the ground up. It was a pet project of mine that I released for the Windows Phone. Inspired by other precise and puzzling mobile games.
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OTHER EYES
Other eyes is an interactive poem. It is an adventure in storytelling the player experiences life events of a depressed child. Won best it show at a 48 hour Microsoft Game Jam.
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CLICKER
A graphics demo game built in C++ using Directx11. This project was filled with interesting challenges. It shows off some of my skills with shaders and graphics programming.
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FUN PHYSICS SIM(FPS)
A first attempt at programming 3D physics and rendering. FPS was built with a partner to create a basic first person environment, with a solid code base.
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TAG (Atari 2600 game)
Tag is a project for the Atari 2600. Written in 6507 assembly, it shows off my ability to work in low level systems and understand system limitations and how to optimize.
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TRUST ISSUES
Trust Issues is a networked Unity project based heavily on the Gary’s mod game, Trouble in Terrorist town. The game thrives on social tension and backstabbing.
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DICE DELUX
A dice app that keeps things simple and easy to use. Easy to use and versatile and intuitive.
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LOVE BYTES
A puzzle game, where they player takes control of a robot in search of digital love. They player can switch between robot bodies and advance from one challenge to the next.
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THINDIANA JONES
A game designed and built to be a funny and physics based, game where the player bounces around on platforms while eating till the player can hardly move. The springs in the game react to the player’s weight and create a funny game that is every bit as wacky as it is fun.
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ALIENS
A demonstration of steering procedures that react in a dynamic environment, each character knows about the others and explore the environments to navigate the world.
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THE FLOOR IS LAVA
A 2D platforming game inspired by the joys of childhood and the thrill of imagination. Anything can become an adventure when you put your mind do it. This game was created in 48 hours and won Runner up in at the Game Jam.
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SPIDER WEB PLATFORMER
Fun with spring physics and a simple game concept to show off a neat way to navigate a world.